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Garrand
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Posts: 26
Registered: 12/24/03
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New infantry
I'm a big, hard-core 3025 player, and I've always liked to use infantry in my games. Besides the always popular battle armor, we really
don't have much else for "soft" infantry except for Davion and Kurita variants. Will we ever see the other Houses' infantry units,
like FWL, CC, or LC/LA? I would love to see these, and buy a bunch!
Damon.
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nvdoyle
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I'd love to see more of them, too - and thanks for making them closer to 'true' 1/300 - 6mm scale, they work great with my other stuff
(Heroics & Ros, etc.). Yes, they're a bit harder to paint, but we do get to see just how big some of these vehicles are.
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Warzy1
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Infantry
Don't expect to see additional infantry any time soon. Never great sellers, these will be low on the priority list for the time being. On the
up side, the "master plan" is to release the original "larger" infantry as internet only sales, and keep the newer version
available to the retail market.
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Chem
Acolyte
 
Posts: 80
Registered: 12/31/03
Location: Adelaide, Australia
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What about motorised and jump?
The current Davion and Kurita infantry packs work fine for time being, However being able to buy a pack of motorised and jump infantry would be a good
idea. The motorised pack would contain jeeps and motorbikes. There would only need to be one or two casts of each for variety and then just pump them
out and pack a few platoons each into a blister.
The jump on the other hand would be like the current infantry but with visible jump packs and the men in a kind of 'lift off' pose.
Infantry ARE the backbone of any military unit afterall.
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Cache
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| Quote: | Originally posted by Chem
The jump on the other hand would be like the current infantry but with visible jump packs and the men in a kind of 'lift off' pose.
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while not in a "lift off" pose, i believe there are jump infantry in the current infantry packs. there definitely were in the old packs.
look for the troops with the full-face helmets.
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Billtfor3
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Yepper there were definitely Jumptroops in the old infantry packs. Actually there were Jump, laser, flamer, SRM, and M.G. infantry. If you look
closely at the weapons you can see the various weapons.
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KaiserPanda
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Posts: 19
Registered: 12/21/03
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Try painting the FedScum and Snake infantry in diferant colors, it's not like you can tell the diferance without a magnifying glass at that
size.
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Lobsterback
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Registered: 12/19/03
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Old Sculpt Infantry :)
| Quote: | Originally posted by Warzy1
Don't expect to see additional infantry any time soon. Never great sellers, these will be low on the priority list for the time being. On the
up side, the "master plan" is to release the original "larger" infantry as internet only sales, and keep the newer version
available to the retail market. |
COOL!
FanPro Commando #13
(Metro Detroit)
mood? \"Chocolatly and Delightfull\"
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Chem
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Posts: 80
Registered: 12/31/03
Location: Adelaide, Australia
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The larger infantry suck.
Why anyone would want to use them I don't know. It's throwing the scale out when placed against mechs. The newer smaller infantry need added
details like SRM launchers, more definable jump packs and a set of motorised infantry (jeeps and motorbikes).
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Tai Sa Drew
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To expand on what Warzy posted,
In a few months I will be dropping off the schedule for any new sculpts. This is something of a sabbatical but may have some very positive
results.
First it will allow me to persue some other things like playing the game more and painting. Those have been more or less sacrificed to sculpting. I
intend to continue to sculpt but they will in all likelihood be purely personal projects.
One of these projects may not only include bringing back the old infantry but sculpting new ones in that size for online only sales. That would
include other factions, the rest of the Battle Armor and unique infantry like motorized.
Expanding on this, otherwise non viable minis (not distributable) like support vehicles and certain building type items would fit nicely into this
category.
We'll have to wait and see.
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Tai Sa Drew
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Hey Chem,
If I do the new ones (in the older scale) you dont have to buy them.
Also, saying that something "sucks" is a purely personal opinion and not a valid argument. By saying something "sucks" you are
inadvertently (or intentionally) saying that those of us that like the old ones also suck. Please keep it civil because being uncivil sucks.
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KaiserPanda
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For the motorized infantry, might I suggest the guy on the little ATV on page 137 of Field Manual Fed Suns for one type. Maby some motercycles,
something like a kettenkrad, or light jeeps too for a variety.
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Tai Sa Drew
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If or when I do them I'll scour the FMs for art. There is some infantry on a quad in FM periphery that got my blood pumping but variety is the
key for these.
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Chem
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Posts: 80
Registered: 12/31/03
Location: Adelaide, Australia
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Hai, Tai Sa!
Hang on, what scale are you talking about? I'm familiar with 3 types. First the Z scale; the infantry we can currently get. Then I remember
seeing a scale at the game store that never sold; It sort of looked N scale like MWDA. I diddn't like them because the men were the same size as
the Elementals. Then theres the big Elemental mini you can get, and I remember seeing some ancient Mechwarrior character minis once. Now THEY look
cool AND you can use them for roleplaying pub fights!
So Drew, are you saying that you want to sculpt in Z gauge, N gauge or 28mm gauge?
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Tai Sa Drew
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I'm talking about the older infantry that are closer to z scale. The new infantry are closer to 1/285th.
The main reason is the older ones have more detail and are easier to paint. not to mention a much better selection. They came in a blister pack with
30 minis (I think) Sprued just like the new ones just slighly bulkier and a tiny bit taller.
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Cache
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Posts: 178
Registered: 12/18/03
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| Quote: | Originally posted by Tai Sa Drew
I'm talking about the older infantry that are closer to z scale. |
i prefer that scale of infantry (the original). for the same reasons you just stated... detail is better so you can actually make out the factions.
they definitely are much easier to paint. there were actually 84 of them per blister, which could explain low sales. if you put 7 per base
you'd have 12 bases of infantry. that is more than enough for most people.
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KaiserPanda
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Posts: 19
Registered: 12/21/03
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Cache: could I bug you to snap a picture of the old-sculpt infantry next to a 'mech for size compairison? Not sure which version I should buy.
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bigjimleo
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Hey, mebbee a little OT, but do most folks use 1 grunt for the whole platoon, or more than 1? That might help the decision, b/c I'd favor a
slightly out of scale fig if you only use a "token" figure on the base. But if you use 28 figs, or even 4 (1per squad) on the base, they
should be kept small...lower level of detail is your friend then!
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Garrand
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Posts: 26
Registered: 12/24/03
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Personally I use the alternative infantry rules in MaxTech, splitting them up in squads. Based on that I use 7 figures/base. I also seperate all the
figures, sort them, and then base them so that all have the same weapon. Little too anal for some people, I guess, but then I only have myself to
please...
Damon.
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Cache
Sage
  
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not my pic, but i saved it from a posting long ago. these are the original infantry minis. the new are at least a full head shorter. 7 per base is
the most common grouping that i know of. some people put three on a penny.
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Tai Sa Drew
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edit please
Hey cache,
Would you mind cropping out that mech?
I dont know if we can get in trouble for showing it, dont really want to find out. 
Any way to superimpose another mech for scale?
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Cache
Sage
  
Posts: 178
Registered: 12/18/03
Location: WI
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i can if you'd like, but i don't think it's necessary. things were clarified on CBT.com to say that scans of those images in paper
products were not allowed, but pictures of personal miniatures were. let me know and i'll nuke it.
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Boilerman
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Registered: 12/23/03
Location: SLC Utah
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If I might add my 2 cents worth I am very interested in motorized infantry. And I'm glad you plan on doing them in the larger scale
Drew, when you get to them. I love those larger infantry minis. They paint up
nice.
Bigjimleo I go 7 per hex base. One guy IMO would get lonely and any more than 7 makes it look way too crowded. But were not talking good patrol
formation with 7 on the hex either.
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RickSteele
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Posts: 68
Registered: 1/14/04
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Mood: chocolate
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Peter LaCasse showed our group that it's possible to put a full 28 infantry on a single hex base...
Granted they were stacked like cordwood (or dead Jawas, if you prefer)... 
the 3 to a penny is a cool idea.
I was tossing around an idea of taking a large-ish circle and cutting it into quarters, then mount 7 dudes per quarter. So you could put them next to
each other and see 28 dudes standing in a "formation". Probably wouldn't fit in a mapsheet hex though, oh well.
Rick Steele
Catalyst Demo Team - Milwaukee, WI
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AmusedVermin
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I love the tiny infantry. I stick to the 7 per hex standard, each man standing for 4 IS infantrymen.
Only down side is picking them up from time to time. I've been tempted to add little pick-up sticks to the bases just for ease of movement. Maybe
a dead-tree armature or something.
I've been playing with APCs for fun and was just thinking about bikes and buggies today. They seem to have a few in the MW A stuff. Would be interesting to have some in the CBT environment.
As Drew said, the interest and demand wouldn't be significant enough to produce, but for personal collection they would be fun.
I may squeek™ softly but I drive a BIG mech!
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